Gameplay Engineer (Unity)
Paperlantern Studios
fulltimeGame DevMid-level
HQ Location Remote Friendly
Posted Date Aug 9, 2026
Openings1 Position Open
View Count25 Views
Required Skills
UnityC#Gameplay ProgrammingProfiling
Listing Description & Requirements
Demo listing — not a real vacancy. Work on player movement, combat feel and the systems around them in Unity. You would own a feature from prototype to ship, sit next to design while it is still ugly, and write the tools that keep the team fast.
What we would look for: three or more years in Unity, comfort with C# and profiling, and the patience to make one jump feel right forty times in a row.
About the Company
A demonstration company record used to populate GzoneSphere while the platform fills up. Paperlantern Studios is not a real company. It is described here as a small independent studio working on atmospheric single-player games, so that the company profile, member list and job board have something to render.
HQ LocationPune, India
Team Size11-50
Salary Package
Log In To Apply₹900,000 - ₹1,600,000
