Vermillion Row Game Jam
About This Tournament
A seventy-two hour jam with a publishing conversation attached: the top three teams get a scheduled meeting with our publishing team, with no obligation on either side. Theme announced at the start.
Tournament Highlights
A meeting, not a contract
The prize is a conversation with people who fund games. No rights are attached to entering.
Tool code declared, not banned
Everyone brings their own tools. Pretending otherwise just penalises honesty.
Organiser
GZS Admin · Tournament Organiser
Platform & Region
Times displayed in IST (IST / Asia-Kolkata)
Rules Summary
- 1.Teams of one to four. All work must be produced during the jam window, with the exception of pre-existing engines, libraries and personal tool code, which must be declared. Assets from public libraries are permitted and must be credited.
Tournament Schedule
Registration Opens
13 Aug 2026, 04:08 am
Registration Closes
15 Sept 2026, 08:26 am
Tournament Start
22 Sept 2026, 09:33 am
Finals
24 Sept 2026, 05:18 pm
Tournament Stages
| Stage | Format | Teams | Advancing |
|---|---|---|---|
Group stage 0 teams → 0 advance | 0 | Top 0 → | |
Quarter-finals 0 teams → 0 advance | 0 | Top 0 → | |
Grand final 0 teams → 0 advance | 0 | Top 0 → |
Group stage
0 teams → 0 advance
- Format
- Teams
- 0
- Advancing
- Top 0 →
Quarter-finals
0 teams → 0 advance
- Format
- Teams
- 0
- Advancing
- Top 0 →
Grand final
0 teams → 0 advance
- Format
- Teams
- 0
- Advancing
- Top 0 →
Prize Pool : ₹3,00,000 plus a publishing conversation
| Placement | Prize | GZS Coins | XP Bonus | Pro Status |
|---|---|---|---|---|
| - | - | - | ||
| - | - | - | ||
| - | - | - | ||
| - | - | - | ||
| - | - | - |
- Prize
- GZS Coins
- -
- XP Bonus
- -
- Pro Status
- -
- Prize
- GZS Coins
- -
- XP Bonus
- -
- Pro Status
- -
- Prize
- GZS Coins
- -
- XP Bonus
- -
- Pro Status
- -
- Prize
- GZS Coins
- -
- XP Bonus
- -
- Pro Status
- -
- Prize
- GZS Coins
- -
- XP Bonus
- -
- Pro Status
- -
Schedules are published in advance and are not renegotiated after publication. Disputes go to the event admin channel and are decided in writing.