@lagfreelena
Video essays about games nobody finished, including me.
Recent work
About
Video essays about games nobody finished, including me.
Skills
- Video Essays (verified)
- Scriptwriting
- Editing
- Research
- Colour Grading
A skill with a shield has been checked by GzoneSphere against evidence the account supplied. The rest are self-declared.
Recent activity
Grimwater Deep is the quietest horror game in years, and that is the point
No combat, no ammunition counter, and more tension than any horror game with both. A review of the year’s most disciplined piece of sound design.
Sundari Sector after four years: the patch notes are the product
Every balance change ships with the data behind it. Four years on, this is what publishing your reasoning does to a competitive community.
What nobody tells you about a rate card you can defend until you have done it twice.
Static Bloom review: a genuinely new idea, executed in four hours
A puzzle platformer where planting changes what already happened. Short, complete, and one of maybe two genuinely novel mechanics I have played this year.
One thing I would tell myself before starting disclosing paid coverage properly.
We argued about a handover document for your own community for three days and the answer was boring.
Rewrote multilingual chat moderation from scratch and it took a fifth of the time.
Unpopular position: shorts that are not just clips is not worth the time we all spend on it.
Finally have a working approach to covering an indie game honestly after four failed ones.
Everybody optimises community moderation that scales and almost nobody measures it first.
Small win: burnout on a five-night schedule finally does what I wanted.
Three years in and I still get editing for argument rather than pace wrong on the first attempt.
Honest question about audience overlap versus follower count: how are the rest of you handling it?
People
No followers yet
Nobody follows this account yet. You could be the first.
