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All Listings (27)

Sundari Sector Studio

Playtest Participant, Competitive Build

Sundari Sector Studio

playtestingEsportsEntry Level

Two weeks of scheduled playtest sessions on an unreleased competitive patch, four hours a week, paid. You will file structured feedback against a form rather than free-form opinions, and you need to be comfortable under an NDA. Immortal-equivalent rank or above.

RemoteSep 9, 2026
Sundari Sector Studio

Competitive Systems Designer

Sundari Sector Studio

fulltimeGame DevSenior

Own balance for a hero shooter with a competitive scene that reads every patch note like a legal document. Every change you make ships with the data behind it, published. You will be argued with in public and you will be expected to answer.

RemoteSep 8, 2026
Vermillion Row

Marketing Coordinator

Vermillion Row

internshipContentEntry Level

A six-month paid internship supporting launches across three titles: store pages, creator outreach and the unglamorous asset tracking that keeps a launch on schedule. We hire from this internship where there is a role, and we say so at the start when there is not.

RemoteSep 7, 2026
Bandra Bit Foundry

QA Engineer

Bandra Bit Foundry

fulltimeGame DevJunior

Manual and automated QA on a live title and a project in production. The job is half finding problems and half writing them down so someone can act on them, and we weight the second half heavily in the interview. No prior games experience required if you can demonstrate the writing.

RemoteSep 6, 2026
Terminal Velocity Esports

Broadcast Director

Terminal Velocity Esports

freelanceEsportsSenior

Direct six broadcast days across two tournaments, including run-of-show, observer direction and talent cues. Kit is provided and the crew is in-house. We pay per event day and we pay within fourteen days, which we mention because the industry standard is worse.

Noida, Uttar Pradesh, IndiaSep 5, 2026
Monsoon Line Games

UI Artist

Monsoon Line Games

freelanceArtMid-level

A ten-week contract redesigning the progression and store screens for a mobile-first racing game. Must be readable at 30 percent scale on a phone in daylight and must survive Devanagari and Tamil string lengths. Fixed budget, milestones at blockout, first pass and handoff.

RemoteSep 4, 2026
Aether Foundry Labs

Developer Advocate

Aether Foundry Labs

fulltimeContentMid-level

We sell tools to engineers, so the docs are the marketing. You will write them, record the walkthroughs and take the questions that come back. Half the job is telling our product team what the docs cannot paper over.

RemoteSep 3, 2026
Deccan Vanguard

Assistant Coach, Sundari Sector

Deccan Vanguard

fulltimeEsportsJunior

Support the head coach across one main roster and one academy roster: VOD preparation, scrim scheduling and individual review sessions. Practice runs in scheduled blocks and so do you. Bootcamp travel is covered and capped at eight weeks a year.

Chennai, Tamil Nadu, IndiaSep 2, 2026
Bandra Bit Foundry

Senior Gameplay Programmer

Bandra Bit Foundry

fulltimeGame DevSenior

You will own a combat or traversal system end to end, including the tooling designers use to tune it. We are a 90-person studio with two shipped titles and a third in production. The role reports to the technical director and comes with a written scope for the first six months, which we will send you before you interview. Our salary band for this role is published above and we do not negotiate downward from it.

RemoteSep 1, 2026
Ink & Iron Narrative

Narrative Designer, Contract

Ink & Iron Narrative

freelanceWritingMid-level

Ten weeks writing branching dialogue in Ink for a narrative title, working paired with a concept artist from day one. Every branch must be playable at the commit that introduces it; we do not write into a document and hope.

RemoteAug 31, 2026
Grimwater Collective

Technical Artist

Grimwater Collective

fulltimeArtSenior

Own shaders, VFX and the frame budget on a horror title in Unreal. Fully remote and fully async: decisions are written down, and we will not ask you to be awake for a call in another timezone. Fifteen people, no office anywhere.

RemoteAug 30, 2026
Monsoon Line Games

Backend Engineer, Live Services

Monsoon Line Games

fulltimeGame DevMid-level

Matchmaking, inventory and the services behind a racing game with 190,000 monthly players. On-call is one week in five and it is compensated. We publish our incident reports, so you can read exactly what you would be on call for before you apply.

RemoteAug 29, 2026
Southern Circuit Academy

Instructor, Gameplay Programming

Southern Circuit Academy

freelanceGame DevSenior

Teach one twelve-week cohort of fifteen students, two evenings a week, on the job you currently do. We supply the curriculum skeleton and you rewrite whatever is out of date, which is most of it. Paid per cohort, half up front.

RemoteAug 28, 2026
Lantern & Loam

3D Character Artist

Lantern & Loam

fulltimeArtMid-level

Stylised game-ready characters under a hard triangle budget, because the game ships on Switch. You will work with the animator from the first blockout rather than handing a model over the wall. Salary quoted in USD, paid locally.

RemoteAug 27, 2026
Vermillion Row

Publishing Manager, South Asia

Vermillion Row

fulltimeBusinessSenior

Run three to four titles a year from signing to twelve months post-launch, working directly with studios of five to thirty people. You will own the marketing budget and the launch plan and you will write the post-mortem afterwards, publicly. Hybrid, three days in Gurugram.

Gurugram, Haryana, IndiaAug 26, 2026
Kalari Interactive

Contract Pixel Artist

Kalari Interactive

freelanceArtJunior

Six weeks of tileset and prop work at 32px for a small puzzle game. We are four people and we pay from our own revenue, so the budget is fixed and stated rather than discovered at the end.

RemoteAug 25, 2026
Bandra Bit Foundry

Environment Artist (Mid-level)

Bandra Bit Foundry

fulltimeArtMid-level

Modular environment work on a third-person action title, building kits that survive a designer moving every wall. You will work alongside two other environment artists and a technical artist who owns the performance budget. Portfolio matters more than years; send us one environment you are proud of and one you would redo.

Mumbai, Maharashtra, IndiaAug 24, 2026
Southern Circuit Academy

Placement Coordinator

Southern Circuit Academy

fulltimeBusinessJunior

Connect graduating cohorts to studios and, more importantly, publish honestly what happened to everyone who did not place. You will own the numbers on our site and you will be the one who has to stand behind them.

RemoteAug 23, 2026
Grimwater Collective

Sound Designer, Creature Work

Grimwater Collective

freelanceAudioMid-level

Eight weeks of creature vocalisation and environmental audio for a horror title, delivered implemented in FMOD rather than as a folder of files. Field recording preferred over library work and we will pay for the session time to do it.

RemoteAug 22, 2026
Aether Foundry Labs

Build Engineer

Aether Foundry Labs

fulltimeGame DevSenior

Own the hosted build pipeline 340 studios depend on. The interesting problems are cache invalidation, cold-start times and telling a customer their project is the problem without losing them.

RemoteAug 20, 2026
Monsoon Line Games

Live Ops Manager

Monsoon Line Games

fulltimeBusinessMid-level

Own the seasonal calendar for a live racing game: events, economy tuning and the analysis that says whether any of it worked. You will have a data analyst and direct access to the engineering team, and you will be expected to kill your own features when the numbers say to.

RemoteAug 19, 2026
Sundari Sector Studio

VFX Artist

Sundari Sector Studio

fulltimeArtMid-level

Ability and impact VFX that stay legible at the lowest settings, because a competitive player will turn off anything that costs them a frame. You will work directly with the systems designer on readability rather than receiving a finished ability to decorate.

Bengaluru, Karnataka, IndiaAug 17, 2026
Deccan Vanguard

Content Producer

Deccan Vanguard

fulltimeContentMid-level

Own the org’s video output: match recaps, player features and the documentary series we keep promising. You will have a camera budget and two players who are genuinely good on camera. Travel to four events a year.

RemoteAug 15, 2026
Terminal Velocity Esports

Sponsorship Executive

Terminal Velocity Esports

fulltimeBusinessJunior

Sell against a published rate card, which means you are selling a real number rather than negotiating from air. You will build the post-campaign reports too, so you will find out quickly which inventory is actually worth what we charge.

Noida, Uttar Pradesh, IndiaAug 12, 2026
Paperlantern Studios

Gameplay Engineer (Unity)

Paperlantern Studios

fulltimeGame DevMid-level

Demo listing — not a real vacancy. Work on player movement, combat feel and the systems around them in Unity. You would own a feature from prototype to ship, sit next to design while it is still ugly, and write the tools that keep the team fast. What we would look for: three or more years in Unity, comfort with C# and profiling, and the patience to make one jump feel right forty times in a row.

RemoteAug 9, 2026
Paperlantern Studios

Community Manager, India

Paperlantern Studios

fulltimeBusinessJunior

Demo listing — not a real vacancy. Run the Discord and the socials, turn player complaints into something the team can act on, and be the studio voice on days when there is nothing to announce. What we would look for: a year or two moderating a real community, writing that sounds like a person, and a high tolerance for being asked the same question every week.

RemoteAug 9, 2026
Paperlantern Studios

Freelance Concept Artist — Creature Pass

Paperlantern Studios

freelanceArtMid-level

Demo listing — not a real contract. Six creature concepts for a themed pass: silhouette exploration, one refined pass each, and a turnaround for the two that get picked. What we would look for: a portfolio with creatures in it, a readable process, and delivery in a format a modeller can actually use.

RemoteAug 9, 2026

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