
Indie Game Jam — Summer Sprint 2026
About This Tournament
A 72-hour indie game jam hosted by the GzoneSphere Dev community. Theme: Broken Systems. Form your team, register, and build something wild.
Tournament Highlights
Theme: Broken Systems
Your game must explore the theme in any interpretation.
Up to 5 Per Team
Solo or team submission. All domains welcome: dev, art, audio, writing.
Games Published
All valid submissions get published on the GZS Games Hub.
Community Judging
First round judged by the GZS Dev community itself.
Organiser
GZS Admin · Tournament Organiser
Platform & Region
Times displayed in IST (IST / Asia-Kolkata)
Rules Summary
- 1.Games must be made during the 72-hour jam window.
- 2.Assets made before the jam may be used if clearly declared.
- 3.AI-generated art must be disclosed.
- 4.Adult content is not permitted.
- 5.Teams must have at least one GZS Dev sub-profile member.
Tournament Schedule
Registration Opens
12 Jun 2026, 04:30 am
Registration Closes
19 Jun 2026, 06:29 pm
Tournament Start
20 Jun 2026, 04:30 am
Finals
22 Jun 2026, 12:30 pm
Tournament Stages
| Stage | Format | Teams | Advancing |
|---|---|---|---|
Jam Build Phase 200 teams → 200 advance | 72 hours to build | 200 | Top 200 → |
Community Voting 200 teams → 10 advance | 5-day public vote | 200 | Top 10 → |
Prize Pool — Platform XP + Featured
| Placement | Prize | GZS Coins | XP Bonus | Pro Status |
|---|---|---|---|---|
| 1st Place | Community Pick Badge + 2000 XP | — | — | — |
| 2nd Place | 1500 XP + Runner-Up Badge | — | — | — |
All game engines accepted. Web, PC, and mobile submissions all welcome. Submissions via itch.io with a GZS tag.
