@hexforge
Gameplay Programmer
Combat and traversal systems in Unreal. I write the layer designers actually touch, so I write it to be edited.
- Projects
- 3
- Skills
- 7
- Trust
- 8.7
Visionary
Rank 5/521,713 domain XP. Top rank in Game Dev.
Projects & proof
Vault of Vermillion, combat systems
2025Vault of Vermillion, combat systems
Ability system, hit reactions, and the parry window that shipped at 7 frames after four months of arguing for 9.
Senior gameplay programmer80+
Traversal toolkit, open source
2026Traversal toolkit, open source
Ledge grabs, mantles and vaults as a drop-in Unreal plugin. 1,900 stars and a lot of issues about Linux.
Author1
Deterministic rollback prototype
2024Deterministic rollback prototype
A fighting-game netcode experiment that got further than it had any right to. Notes are more useful than the code.
Author2
Showreel
Stack & tools
Unreal EngineRiderPerforceBlenderTracy
Availability
TimezoneIST (UTC+5:30)
CommitmentFull-time
Rate4,500-6,500 INR/hr for contract
Hours / wk40 hrs/week
